Do you want to work on social skills with your child? This activity is not only for children with special needs, but also excellent for children who are typical. Figuring out social rules is tough and with a parents guidance, it can really help a child.
The Thinkables & Unthinkables Double Deck is an excellent teaching tool used for children who are learning about or have already been introduced to Superflex, the 14 original Unthinkables, and the newer characters, the Thinkables (first mentioned in the book, Social Town Citizens Discover 82 New Unthinkables for Superflex to Outsmart). To see my review of SuperFlex, click here.
These cards have been created for grades 3 to 5. However, many of these games below can be an excellent activity for a 1st grader or up.
The Thinkables and Unthinkables Double Deck is ideal to use during mealtime or a snack. I have found many ways to use these cards and wanted to share these ideas with my readers.
1. Play a modified game of Go Fish! With this game, you can easily play a modified game of Go Fish. Have your child take out the pairs and find the matching character. I would pick and choose which pairs you are going to use before playing. The winner is the person with no cards left in the end.
2. Use the cards as a visual aid when reading the book, SuperFlex. My children took the cards and matched them to the characters in the book. The cards were also excellent in using as a visual aid. When reading the story, hold up the card of the character you are discussing.
3. Do an opposite game. Choose a card from the green or purple deck. Ask your child to find the opposite of that character. For example, the opposite of Worry Wall might be PositiviTina. Give choices and discuss what makes them opposites.
4. Matching Game: Have your child match the cards in a matching game. This can help familiarize your child with the characters on the card.
5. Memory Game: Choose as many double cards as your like. I think 6 from each deck is a good number to begin with and then add according to your child’s level. Put the cards face down and play a memory game. You can mix and match the deck or just focus on one deck at a time.
6. Problem Solving Game: Provide your child with a specific problem and see if they can guess the unthinkable citizen that is invading their brain. For example, “You sit on your friend’s lap during morning work time. What unthinkable is invading your brain?”. You can also show visual supports if you would like.
7. Old Maid: Play Old Maid but choose one unthinkable as your “Old Maid”. Great exercise for practicing turn taking, matching, etc.
8. Create your own story. Line up two or more cards on the table and have your child create their own story. For example, a child can tell a story about two or three different characters in any way that they choose. This can help build narrative and sequencing skills.
9. Guess the character? Act out a specific unthinkable or thinkable citizen and have your child guess which character it is. Give your child three to four choices using the cards when doing this exercise.
10. As a fun activity, hide several cards around the room. Ask your child to retrieve a specific card and tell you who the character is.